
Many improvements to the Cockpit interface, which now indicates more detailed planet information including weather and environmental hazards Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled.Ĭoal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commandsĮach race’s ship has its own unique set of upgrades, giving players much more room to expand as they progressįuel costs for travel have been reworked.


Improvements to background parallaxes and sky coloration Many changes to surface and underground terrain generation Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the gameĪdded oceanic world types including tropical and arctic oceans, toxic and magma planetsĪdded rare Barren and Asteroid worlds with no monsters for large scale building Sectors have been removed, so all stars are part of the same map PS – Starting tonight at 6PM GMT, Starbound will be 25% off on Steam for 48 hours.
ZIZ SHIP UPGRADE STARBOUND MODS UPDATE
Thanks so much for your continued patience, support and feedback! Check below the cut for a list of major changes since the last stable update back in March 2014. At long last, we’re updating Starbound’s stable branch later today.
